Video curation service for personal streaming

ABSTRACT

Aspects of the subject disclosure may include, for example, a device that includes a processing system with a processor, and a memory that stores executable instructions that, when executed by the processing system, facilitate performance of operations such as receiving user input comprising a keyword identifying an object, monitoring a video recording during a generation of the video recording by a camera, wherein the monitoring includes detecting the object being captured by the camera, creating a video clip from the video recording, wherein the video clip comprises a start point and a stop point in the video recording determined by a machine learning algorithm, and sending a notification of the creating of the video clip. Other embodiments are disclosed.

CROSS REFERENCE TO RELATED APPLICATIONS

This application is a continuation of U.S. application Ser. No. 17/036,375, filed Sep. 29, 2020, which is a continuation of U.S. application Ser. No. 15/981,463, filed May 16, 2018 (now U.S. Pat. No. 10,825,481), which are incorporated herein by reference in their entirety.

FIELD OF THE DISCLOSURE

The subject disclosure relates to a system that provides a video curation service for personal streaming.

BACKGROUND

Motion detection has been prevalent in the security industry for years to limit the amount of video recording data. However, costs for digital storage have rapidly decreased. Automated video editing software to highlight moments in recorded videos can free users of the burden of reviewing countless hours of recorded video of non-events. Such automated video editing software may use a sensor to identify events in the recorded video. In one example, a tracking tag may be worn by a subject being recorded in a video recording, where the tag provides location metadata to further enhance the automated video editing task. Other automated video editing software analyzes the media content to generate metadata, which can be used in a search query to identify portions of the media content. Long, unedited content streams are overwhelming to a viewer when shared on a social networking site.

BRIEF DESCRIPTION OF THE DRAWINGS

Reference will now be made to the accompanying drawings, which are not necessarily drawn to scale, and wherein:

FIG. 1 is a block diagram illustrating an example, non-limiting embodiment of a communications network in accordance with various aspects described herein.

FIG. 2A is a block diagram illustrating an example, non-limiting embodiment of a block diagram illustrating an example, non-limiting embodiment of a digital processing camera that may be functioning within the communication network of FIG. 1 in accordance with various aspects described herein.

FIG. 2B depicts an illustrative embodiment of a method performed by a video clipping system in accordance with various aspects described herein.

FIG. 3 is a block diagram illustrating an example, non-limiting embodiment of a virtualized communication network in accordance with various aspects described herein.

FIG. 4 is a block diagram of an example, non-limiting embodiment of a computing environment in accordance with various aspects described herein.

FIG. 5 is a block diagram of an example, non-limiting embodiment of a mobile network platform in accordance with various aspects described herein.

FIG. 6 is a block diagram of an example, non-limiting embodiment of a communication device in accordance with various aspects described herein.

DETAILED DESCRIPTION

The subject disclosure describes, among other things, illustrative embodiments for a system that provides a video curation service for personal streaming. This system may be based on multiple camera feeds that are merged. Merging may employ object identification to both feeds. This merging also allows processing or analysis from one of these feeds to be applied to the other with no loss of information. In another embodiment, multiple camera feeds may originate from different users of the personal streaming system. In yet another embodiment, the feeds from multiple users may be non-continuous (e.g. start and stop at different, overlapping intervals) with no loss of generality for this technique. One example of this non-continuous overlap may align with natural phenomena, like natural circadian rhythms or actions that are repeated at regular intervals. Other embodiments are described in the subject disclosure.

One or more aspects of the subject disclosure include a device that includes a processing system with a processor, and a memory that stores executable instructions that, when executed by the processing system, facilitate performance of operations such as receiving user input comprising a keyword identifying an object, monitoring a video recording during a generation of the video recording by a camera, wherein the monitoring includes detecting the object being captured by the camera, creating a video clip from the video recording, wherein the video clip comprises a start point and a stop point in the video recording determined by a machine learning algorithm, and sending a notification of the creating of the video clip.

One or more aspects of the subject disclosure include a non-transitory, machine-readable medium, comprising executable instructions that, when executed by a processing system including a processor, facilitate performance of operations, the operations comprising: receiving user input comprising one or more keywords; monitoring a video recording as the video recording is being recorded, wherein the monitoring includes identifying activities described by the one or more keywords; creating a video clip from the video recording, wherein the video clip comprises a start point and a stop point in the video recording determined by a machine learning algorithm; and sending a notification of the creating of the video clip.

One or more aspects of the subject disclosure include a method, comprising: receiving, by a processing system including a processor, user input comprising one or more keywords; monitoring, by the processing system, generation of a video recording for an event identified by the one or more keywords; determining, by the processing system, a start point and a stop point in the video recording using a machine learning algorithm, wherein the start point and the stop point define a video clip; and sending, by the processing system, a notification that the event has been detected in the video recording.

Referring now to FIG. 1, a block diagram is shown illustrating an example, non-limiting embodiment of a communications network 100 in accordance with various aspects described herein. Network 100 can be utilized for creating video clips according to a machine learning algorithm. In general, network 100 can monitor video during a generation of the video recording by a camera and detect object being captured by a camera, where the objects are identified, for example, by user inputted keywords.

In particular, a communications network 125 is presented for providing broadband access 110 to a plurality of data terminals 114 via access terminal 112, wireless access 120 to a plurality of mobile devices 124 and vehicle 126 via base station or access point 122, voice access 130 to a plurality of telephony devices 134, via switching device 132 and/or media access 140 to a plurality of audio/video display devices 144 via media terminal 142. In addition, communication network 125 is coupled to one or more content sources 175 of audio, video, graphics, text and/or other media. While broadband access 110, wireless access 120, voice access 130 and media access 140 are shown separately, one or more of these forms of access can be combined to provide multiple access services to a single client device (e.g., mobile devices 124 can receive media content via media terminal 142, data terminal 114 can be provided voice access via switching device 132, and so on).

The communications network 125 includes a plurality of network elements (NE) 150, 152, 154, 156, etc. for facilitating the broadband access 110, wireless access 120, voice access 130, media access 140 and/or the distribution of content from content sources 175. The communications network 125 can include a circuit switched or packet switched network, a voice over Internet protocol (VoIP) network, Internet protocol (IP) network, a cable network, a passive or active optical network, a 4G, 5G, or higher generation wireless access network, WIMAX network, UltraWideband network, personal area network or other wireless access network, a broadcast satellite network and/or other communications network.

In various embodiments, the access terminal 112 can include a digital subscriber line access multiplexer (DSLAM), cable modem termination system (CMTS), optical line terminal (OLT) and/or other access terminal. The data terminals 114 can include personal computers, laptop computers, netbook computers, tablets or other computing devices along with digital subscriber line (DSL) modems, data over coax service interface specification (DOCSIS) modems or other cable modems, a wireless modem such as a 4G, 5G, or higher generation modem, an optical modem and/or other access devices.

In various embodiments, the base station or access point 122 can include a 4G, 5G, or higher generation base station, an access point that operates via an 802.11 standard such as 802.11n, 802.11ac or other wireless access terminal. The mobile devices 124 can include mobile phones, e-readers, tablets, phablets, wireless modems, and/or other mobile computing devices.

In various embodiments, the switching device 132 can include a private branch exchange or central office switch, a media services gateway, VoIP gateway or other gateway device and/or other switching device. The telephony devices 134 can include traditional telephones (with or without a terminal adapter), VoIP telephones and/or other telephony devices.

In various embodiments, the media terminal 142 can include a cable head-end or other TV head-end, a satellite receiver, gateway or other media terminal 142. The display devices 144 can include televisions with or without a set top box, personal computers and/or other display devices.

In various embodiments, the content sources 175 include broadcast television and radio sources, video on demand platforms and streaming video and audio services platforms, one or more content data networks, data servers, web servers and other content servers, and/or other sources of media.

In various embodiments, the communications network 125 can include wired, optical and/or wireless links and the network elements 150, 152, 154, 156, etc. can include service switching points, signal transfer points, service control points, network gateways, media distribution hubs, servers, firewalls, routers, edge devices, switches and other network nodes for routing and controlling communications traffic over wired, optical and wireless links as part of the Internet and other public networks as well as one or more private networks, for managing subscriber access, for billing and network management and for supporting other network functions.

FIG. 2A is a block diagram illustrating an example, non-limiting embodiment of a digital processing camera 210 that may be functioning within the communication network of FIG. 1 in accordance with various aspects described herein. As shown in FIG. 2A, camera 210 may have a digital communication channel with an application server 222, which may be part of communications network 220, as shown, or alternatively merely be communicatively coupled with camera 210 in part via communications network 220. Camera 210 may comprise a processor and have sufficient memory storage to continuously record audio and/or video. Such processing devices are described in more detail below. In one embodiment, camera 210 may be a pair of glasses that are continuously recording for social sharing and/or other purposes. In other embodiments, the camera 210 can be part of other systems or structures, such as in a car, on a bicycle or other vehicle, a wearable electronics, such as a GoPro® attached to a helmet, for example, and so forth.

The vast amounts of audio and visual data collected by camera 210 can be overwhelming to review by the operator or other interested persons to derive portions of the recordings that would be interesting or relevant to some objective. Systems that currently address automatic selection of relevant or interesting content from recordings pose challenges to efficient sharing (e.g., determining who gets the content), or binding the content to a particular social event or other determination of relevancy. Many social media sharing sites permit clips that are suitable for only very-short content in real-time (e.g., 10 second video capture and share).

In an embodiment illustrated in FIG. 2A, an automated video clipping system 215 reviews recordings made by camera 210 and automatically finds and highlights portions of an “always on” video into short-form (e.g. 10 s, 30 s, 2 m) content clips. Video clipping system 215 is illustrated as a script, but can be any machine that processes digital video recordings, such as a processor and memory comprising executable code within camera 210, or executable code run by the application server 222. Video clipping system 215 applies video and audio analytics to determine optical start and stop cut points and machine learning to correlate and post video clips to appropriate social media channels.

The benefits provided by the video clipping system 215 are numerous. The system automatically summarizes events from an always-on feed, using user context, frequency of events, and other statistical correlations to determine the summaries in the form of video clips. The system can analyze social feeds to select a target social audience, thereby enabling sharing with suggestions of different short-form clips, thereby saving the user from explicitly annotating and selecting the video clips. The system reduces a user's time interacting with social sharing applications, so that the user is free to create even more events to be shared. The system deploys a machine learning algorithm to determine pertinent selection of events, which increases likelihood of that shared content is of greater interest to the social community, and the likelihood that the user may actually desire sharing the content. By dividing the content into short time slices of maximum relevance, the system optimizes the content for viewing. More details of the operation of the video clipping system 215 are set forth in FIG. 2B, as described below.

FIG. 2B depicts an illustrative embodiment of a method 230 performed by the video clipping system in accordance with various aspects described herein.

In step 231, the video clipping system accepts user input. Such user input may comprise keywords. The keywords are used to define events that might be contextually associated with a social event. The user input can be by various techniques including text, voice commands, and so forth.

In an embodiment, the user input includes information that would indicate a privacy blackout. A privacy blackout is where a user elects to prevent the video clipping system from generating clips in certain situations defined by the user input. For example, a user may wish to prevent any clips from being generated and posted by the system when the person is geo-fenced at home, perhaps prone, sick in bed. The video clipping system would recognize these events and would prevent any clips from being generated or shared responsive to user input.

In step 232, the video clipping system monitors recordings as they are being generated by the camera. In an embodiment, the monitoring can be a continuous process that occurs in real-time, as the camera creates the recording. However, it would be apparent to one of ordinary skill in the art that the video clipping system may review recordings some time period after they have been generated. During the monitoring process, the video clipping system determines whether any portions of the video recordings being generated meet any criteria that should create a clip therefrom, as set forth in more detail below.

In step 233, the video clipping system determines whether a context trigger warrants the creation of a video clip. If so, then the process continues at step 235, described below. If not, then the process continues at step 234, described below. A context trigger occurs when the video clipping system determines that a portion of the video being recorded matches or otherwise correlates with the context desired. The video clipping system may have recognized one or more indicia of a social-based context observation from the recording, or a sensor-based context observation from a sensor.

A social-based context observation occurs when the video clipping system recognizes a particular social event. For example, a user may have entered a keyword defining an event that the video clipping system should be identifying, like a wedding. The video clipping system may have recognized a related social-based context for a wedding, like a wedding cake in the images, an image of a bride, audio resembling vows being exchanged, music typically played at a wedding, or recognized the event keyword itself in the images or audio of the recording, etc.

In another example, the user may enter in a keyword identifying one or more objects, such as a craft beer, for example. If audio or image recognition of the video clipping system recognizes a craft beer in the video being recorded, then the system should generate a video clip. Notably, the system is not limited to object recognition of a craft beer in the images of the video being recorded—the spoken words identifying a craft beer may also be detected.

Other social-based context observations may include event affinity, which occurs when more than one person associated with the user indicates that an event is occurring. For example, the user's friend may send a text message indicating that they've arrived at a venue where the friend and the user have decided to meet. Although a text message is used to identify the affinity, such messaging is not so limited. The affinity could be determined by other social media messaging platforms, such as FACEBOOK®, Twitter or Instagram, location-based information identified in the video or by a sharing service indicating proximity, etc. When a clock reaches the time for the beginning of a meeting on a calendar of the user, such time may indicate that an event may be occurring.

Other indicia of event affinity might be the identification of an event stored in the event archive (or a personal, network-connected calendar service) by other users, but matching an event detected by a particular user making a recording. For example, the system may identify context triggers from other users of the system stored in the event archive, and recognize that such context triggers could be applied to the present recording.

Another social-based context observation may include a person co-occurrence. For example, a famous person may walk into a venue where a user is operating a video recording device. Alternatively, the person walking into the venue might be a person on a contact list of the operator of the video recording device. The co-occurrence of these two people may generate a context trigger for creating a video clip.

Another social-based context observation may include the level of activity of persons being recorded in the video. For example, if a person in the video exhibits more than a sedentary level of activity, there is a strong indication that the event may be worthy of a context trigger. Similarly, the audio track can be monitored for excited utterances, sudden increases in volume, rapid speech, etc. that may indicate a heightened mental state or state of arousal of the person or persons being recorded, hence indicating a context trigger.

A sensor-based context observation may also result in a context trigger. A sensor-based context observation occurs when the video clipping system receives an indication of an event occurring based on a sensor besides the video recording camera. A sensor-based context observation may be the detection of objects through means other than the audio or video recorded. For example, an object might be detected through a near-field communications, through BLUETOOTH®, through Wi-Fi, or through other forms of radio or optical communication. Alternatively, in an Internet of Things (IoT), a location of an IoT object may be tracked by the communications network 220, and the video clipping system may receive notification that the tracked IoT object is proximal to the camera 210. In yet another embodiment, close proximity of any location-based data can be sent by the communications network 220 to the video clipping system as an alert of a potential context trigger.

Another sensor-based context observation could be the location of the camera itself. When the camera is in a particular location, the particular location may serve as a context trigger. Naturally, if the location is famous, it would likely be stored in the event archive by other users.

In another embodiment, semantic descriptions for a context, usually from visual or audio sensors may be produced and utilized. One example of a semantic description may be derived from the audio around a user. In this example, the detected sounds of an applauding crowd or the gentle tapping of a summer rain may provide additional context information not otherwise available. Another example using visual sensors may indicate that the user of the capture device 210 has entered a very dark room (before a surprise birthday or in a cave) or that the user sees many multi-color objects (possibly balloons). Both of these examples may convey additional context information that is not available through any other input or sensor reading.

In an embodiment, the system may store sensor-based context observations in an event archive, so that future events can more easily be detected and as an aid to help identify video clip start and stop boundaries, as set forth in more detail in connection with step 235 below.

A specific example of a sensor-based context observation might be a social event binding. In this example, the user may have input information on his calendar indicating that he should bring his kids to their soccer game at 8 a.m. on a Saturday morning. The video clipping system could then match the time on the user's calendar with the current time on a clock, thus identifying the context of a social event, and can increase the frequency of video clip creation during the social event, such as the soccer game.

In step 234, when no context triggers are found, then the video clipping system checks if there are any state correlations. A state correlation occurs through frequency analysis of the occurrence of events. State correlation includes timing links, unique or anomalous events, repeating events, highly-related events, and cyclical events. In an embodiment, the video clipping system may identify a regular pattern of a plurality of similar activities, thereby creating a state correlation.

Another example of a state correlation is a timing link. A timing link occurs when two disparate events are linked together by virtue of their relative occurrence. For example, a user may take a walk to a coffee shop at 2 p.m. to get coffee, and create a post to social media shortly thereafter, upon arrival to the coffee shop. This pattern is recognized by the video clipping system. When the timing link occurs, the system may prompt the user for content, such as a response to a particular question, or may provide a reminder that the user may wish to create a clip at that particular time. Then, the system may generate a video clip, as proposed by the system based on the timing link.

In an embodiment, the video clipping system may store state correlations in a state archive for later recall.

In step 235, the video clipping system determines start and stop points for the video clip. In an embodiment, the start point and the stop point are determined by a machine learning algorithm. The machine learning algorithm may adjust future start and stop points responsive to user input, based on feedback received by the user as to the accuracy of the determination, or may model start and stop points based on events stored in the event archive that are similar events. For example, if a start point generated by the machine learning algorithm included a portion of media content before an event that the user deemed irrelevant, then the machine learning algorithm will make an adjustment to ensure that a start point for a subsequent video clip does not include too much superfluous media content before a subsequent event.

In step 236, the system notifies the user that a video clip has been generated and is ready to post at a social media site. The notification may include information about the clip, such as a length, a preview, and a prospective social media site or group of persons for sharing. In an embodiment, the user may provide a feedback score on the video clip, which feeds the intelligence of the video clipping system algorithm as to the selection of relevant content. In addition, the user may provide feedback on the start and end times established by the boundary estimation portion of the video clipping system. Such feedback provides data that enables the video clipping system to learn about activities that the user is interested in having the system create video clips, and the proper boundaries identifying the video clip. In an embodiment, the user may provide instructions to the video clipping system to adjust the boundaries of the clip, by moving either boundary earlier or later in the content stream. In an embodiment, certain effect can be automatically incorporated into the video clip. For example, the system may zoom in or out, pan, or correct the tilt angle or steady the video images, or add special audio effects to the video clip, which may be included based on the personal preferences of the user, as determined by a machine learning algorithm of the system.

In another embodiment, the system may correlate the time-proximity of a video clip with other users of the system or other clips posted on social media sites to bind the video clip to the others through the use of links or hashtags.

In another embodiment, the video clipping system identifies near duplicate content. Video clips identified as near duplicate content may be similar to other clips identified in the local timeframe, or across separate timeframes which may be duplicate. For example, the system may identify a clip of a user taking his dog for a walk. During step 236, the system may ask the user whether additional video clips of this type of activity should be generated or posted, and will act accordingly, depending upon the feedback given by the user. Alternatively, the video clipping system may adjust the operation to delete any video clips generated that appear to be near duplicate content, as identified by the user feedback.

Further in step 236, the system may identify a particular social media site to which the video clip will be posted on behalf of the user. The system may correlate the social media site with the content of the video clip before proposing a post to the user that identifies the particular social media site. Machine learning algorithms employed by the video clipping system can quickly discover user preferences for social media sites through feedback on such correlation. The system may automatically post the clip on behalf of the user, or may request the user's consent to post, depending upon settings in the user's profile. Likewise, the clip can be posted anonymously, if preferred, or merely maintained in a repository for later retrieval by the user. In another embodiment, a plurality of users of the system that are involved in the same event, for example a parent and a child, can individually provide feedback to system, which will adapt a personalization profile of each user, a group profile of all users, and optimize suggestion of new clips for the user(s) and/or group. The machine learning algorithm of the system may acquire additional keywords, locations, actions as frequency indicators for future insights to help determine relevancy and context triggers.

While for purposes of simplicity of explanation, the respective processes are shown and described as a series of blocks in FIG. 2B, it is to be understood and appreciated that the claimed subject matter is not limited by the order of the blocks, as some blocks may occur in different orders and/or concurrently with other blocks from what is depicted and described herein. Moreover, not all illustrated blocks may be required to implement the methods described herein.

Referring now to FIG. 3, a block diagram 300 is shown illustrating an example, non-limiting embodiment of a virtualized communication network in accordance with various aspects described herein. In particular a virtualized communication network is presented that can be used to implement some or all of the subsystems and functions of communication network 100, the subsystems and functions of system 200, and method 230 presented in FIGS. 1, 2A, 2B and 3. For example, the virtualized communication network can implement the communications network 220 and/or the application server 222 illustrated in FIG. 2A.

In particular, a cloud networking architecture is shown that leverages cloud technologies and supports rapid innovation and scalability via a transport layer 350, a virtualized network function cloud 325 and/or one or more cloud computing environments 375. In various embodiments, this cloud networking architecture is an open architecture that leverages application programming interfaces (APIs); reduces complexity from services and operations; supports more nimble business models; and rapidly and seamlessly scales to meet evolving customer requirements including traffic growth, diversity of traffic types, and diversity of performance and reliability expectations.

In contrast to traditional network elements—which are typically integrated to perform a single function, the virtualized communication network employs virtual network elements (VNEs) 330, 332, 334, etc. that perform some or all of the functions of network elements 150, 152, 154, 156, etc. For example, the network architecture can provide a substrate of networking capability, often called Network Function Virtualization Infrastructure (NFVI) or simply infrastructure that is capable of being directed with software and Software Defined Networking (SDN) protocols to perform a broad variety of network functions and services. This infrastructure can include several types of substrates. The most typical type of substrate being servers that support Network Function Virtualization (NFV), followed by packet forwarding capabilities based on generic computing resources, with specialized network technologies brought to bear when general purpose processors or general purpose integrated circuit devices offered by merchants (referred to herein as merchant silicon) are not appropriate. In this case, communication services can be implemented as cloud-centric workloads.

As an example, a traditional network element 150 (shown in FIG. 1), such as an edge router can be implemented via a VNE 330 composed of NFV software modules, merchant silicon, and associated controllers. The software can be written so that increasing workload consumes incremental resources from a common resource pool, and moreover so that it's elastic: so the resources are only consumed when needed. In a similar fashion, other network elements such as other routers, switches, edge caches, and middle-boxes are instantiated from the common resource pool. Such sharing of infrastructure across a broad set of uses makes planning and growing infrastructure easier to manage.

In an embodiment, the transport layer 350 includes fiber, cable, wired and/or wireless transport elements, network elements and interfaces to provide broadband access 110, wireless access 120, voice access 130, media access 140 and/or access to content sources 175 for distribution of content to any or all of the access technologies. In particular, in some cases a network element needs to be positioned at a specific place, and this allows for less sharing of common infrastructure. Other times, the network elements have specific physical layer adapters that cannot be abstracted or virtualized, and might require special DSP code and analog front-ends (AFEs) that do not lend themselves to implementation as VNEs 330, 332 or 334. These network elements can be included in transport layer 350.

The virtualized network function cloud 325 interfaces with the transport layer 350 to provide the VNEs 330, 332, 334, etc. to provide specific NFVs. In particular, the virtualized network function cloud 325 leverages cloud operations, applications, and architectures to support networking workloads. The VNEs 330, 332 and 334 can employ network function software that provides either a one-for-one mapping of traditional network element function or alternately some combination of network functions designed for cloud computing. For example, VNEs 330, 332 and 334 can include route reflectors, domain name system (DNS) servers, and dynamic host configuration protocol (DHCP) servers, system architecture evolution (SAE) and/or mobility management entity (MME) gateways, broadband network gateways, IP edge routers for IP-VPN, Ethernet and other services, load balancers, distributers and other network elements in a distributed processing environment. Because these elements don't typically need to forward large amounts of traffic, their workload can be distributed across a number of servers—each of which adds a portion of the capability, and overall which creates an elastic function with higher availability than its former monolithic version. These VNEs 330, 332, 334, etc. can be instantiated and managed using an orchestration approach similar to those used in cloud compute services.

The cloud computing environments 375 can interface with the virtualized network function cloud 325 via APIs that expose functional capabilities of the VNEs 330, 332, 334, etc. to provide the flexible and expanded capabilities to the virtualized network function cloud 325. In particular, network workloads may have applications distributed across the virtualized network function cloud 325 and cloud computing environment 375 and in the commercial cloud, or might simply orchestrate workloads supported entirely in NFV infrastructure from these third party locations.

Turning now to FIG. 4, there is illustrated a block diagram of a computing environment in accordance with various aspects described herein. In order to provide additional context for various embodiments of the embodiments described herein, FIG. 4 and the following discussion are intended to provide a brief, general description of a suitable computing environment 400 in which the various embodiments of the subject disclosure can be implemented. In particular, computing environment 400 can be used in the implementation of network elements 150, 152, 154, 156, access terminal 112, base station or access point 122, switching device 132, media terminal 142, the camera 210, the application server 222, and/or VNEs 330, 332, 334, etc. Each of these devices can be implemented via computer-executable instructions that can run on one or more computers, and/or in combination with other program modules and/or as a combination of hardware and software.

Generally, program modules comprise routines, programs, components, data structures, etc., that perform particular tasks or implement particular abstract data types. Moreover, those skilled in the art will appreciate that the inventive methods can be practiced with other computer system configurations, comprising single-processor or multiprocessor computer systems, minicomputers, mainframe computers, as well as personal computers, hand-held computing devices, microprocessor-based or programmable consumer electronics, and the like, each of which can be operatively coupled to one or more associated devices.

As used herein, a processing circuit includes one or more processors as well as other application specific circuits such as an application specific integrated circuit, digital logic circuit, state machine, programmable gate array or other circuit that processes input signals or data and that produces output signals or data in response thereto. It should be noted that while any functions and features described herein in association with the operation of a processor could likewise be performed by a processing circuit.

The illustrated embodiments of the embodiments herein can be also practiced in distributed computing environments where certain tasks are performed by remote processing devices that are linked through a communications network. In a distributed computing environment, program modules can be located in both local and remote memory storage devices.

Computing devices typically comprise a variety of media, which can comprise computer-readable storage media and/or communications media, which two terms are used herein differently from one another as follows. Computer-readable storage media can be any available storage media that can be accessed by the computer and comprises both volatile and nonvolatile media, removable and non-removable media. By way of example, and not limitation, computer-readable storage media can be implemented in connection with any method or technology for storage of information such as computer-readable instructions, program modules, structured data or unstructured data.

Computer-readable storage media can comprise, but are not limited to, random access memory (RAM), read only memory (ROM), electrically erasable programmable read only memory (EEPROM), flash memory or other memory technology, compact disk read only memory (CD-ROM), digital versatile disk (DVD) or other optical disk storage, magnetic cassettes, magnetic tape, magnetic disk storage or other magnetic storage devices or other tangible and/or non-transitory media which can be used to store desired information. In this regard, the terms “tangible” or “non-transitory” herein as applied to storage, memory or computer-readable media, are to be understood to exclude only propagating transitory signals per se as modifiers and do not relinquish rights to all standard storage, memory or computer-readable media that are not only propagating transitory signals per se.

Computer-readable storage media can be accessed by one or more local or remote computing devices, e.g., via access requests, queries or other data retrieval protocols, for a variety of operations with respect to the information stored by the medium.

Communications media typically embody computer-readable instructions, data structures, program modules or other structured or unstructured data in a data signal such as a modulated data signal, e.g., a carrier wave or other transport mechanism, and comprises any information delivery or transport media. The term “modulated data signal” or signals refers to a signal that has one or more of its characteristics set or changed in such a manner as to encode information in one or more signals. By way of example, and not limitation, communication media comprise wired media, such as a wired network or direct-wired connection, and wireless media such as acoustic, RF, infrared and other wireless media.

With reference again to FIG. 4, the example environment can comprise a computer 402, the computer 402 comprising a processing unit 404, a system memory 406 and a system bus 408. The system bus 408 couples system components including, but not limited to, the system memory 406 to the processing unit 404. The processing unit 404 can be any of various commercially available processors. Dual microprocessors and other multiprocessor architectures can also be employed as the processing unit 404.

The system bus 408 can be any of several types of bus structure that can further interconnect to a memory bus (with or without a memory controller), a peripheral bus, and a local bus using any of a variety of commercially available bus architectures. The system memory 406 comprises ROM 410 and RAM 412. A basic input/output system (BIOS) can be stored in a non-volatile memory such as ROM, erasable programmable read only memory (EPROM), EEPROM, which BIOS contains the basic routines that help to transfer information between elements within the computer 402, such as during startup. The RAM 412 can also comprise a high-speed RAM such as static RAM for caching data.

The computer 402 further comprises an internal hard disk drive (HDD) 414 (e.g., EIDE, SATA), which internal HDD 414 can also be configured for external use in a suitable chassis (not shown), a magnetic floppy disk drive (FDD) 416, (e.g., to read from or write to a removable diskette 418) and an optical disk drive 420, (e.g., reading a CD-ROM disk 422 or, to read from or write to other high capacity optical media such as the DVD). The HDD 414, magnetic FDD 416 and optical disk drive 420 can be connected to the system bus 408 by a hard disk drive interface 424, a magnetic disk drive interface 426 and an optical drive interface 428, respectively. The hard disk drive interface 424 for external drive implementations comprises at least one or both of Universal Serial Bus (USB) and Institute of Electrical and Electronics Engineers (IEEE) 1394 interface technologies. Other external drive connection technologies are within contemplation of the embodiments described herein.

The drives and their associated computer-readable storage media provide nonvolatile storage of data, data structures, computer-executable instructions, and so forth. For the computer 402, the drives and storage media accommodate the storage of any data in a suitable digital format. Although the description of computer-readable storage media above refers to a hard disk drive (HDD), a removable magnetic diskette, and a removable optical media such as a CD or DVD, it should be appreciated by those skilled in the art that other types of storage media which are readable by a computer, such as zip drives, magnetic cassettes, flash memory cards, cartridges, and the like, can also be used in the example operating environment, and further, that any such storage media can contain computer-executable instructions for performing the methods described herein.

A number of program modules can be stored in the drives and RAM 412, comprising an operating system 430, one or more application programs 432, other program modules 434 and program data 436. All or portions of the operating system, applications, modules, and/or data can also be cached in the RAM 412. The systems and methods described herein can be implemented utilizing various commercially available operating systems or combinations of operating systems.

A user can enter commands and information into the computer 402 through one or more wired/wireless input devices, e.g., a keyboard 438 and a pointing device, such as a mouse 440. Other input devices (not shown) can comprise a microphone, an infrared (IR) remote control, a joystick, a game pad, a stylus pen, touch screen or the like. These and other input devices are often connected to the processing unit 404 through an input device interface 442 that can be coupled to the system bus 408, but can be connected by other interfaces, such as a parallel port, an IEEE 1394 serial port, a game port, a universal serial bus (USB) port, an IR interface, etc.

A monitor 444 or other type of display device can be also connected to the system bus 408 via an interface, such as a video adapter 446. It will also be appreciated that in alternative embodiments, a monitor 444 can also be any display device (e.g., another computer having a display, a smart phone, a tablet computer, etc.) for receiving display information associated with computer 402 via any communication means, including via the Internet and cloud-based networks. In addition to the monitor 444, a computer typically comprises other peripheral output devices (not shown), such as speakers, printers, etc.

The computer 402 can operate in a networked environment using logical connections via wired and/or wireless communications to one or more remote computers, such as a remote computer(s) 448. The remote computer(s) 448 can be a workstation, a server computer, a router, a personal computer, portable computer, microprocessor-based entertainment appliance, a peer device or other common network node, and typically comprises many or all of the elements described relative to the computer 402, although, for purposes of brevity, only a remote memory/storage device 450 is illustrated. The logical connections depicted comprise wired/wireless connectivity to a local area network (LAN) 452 and/or larger networks, e.g., a wide area network (WAN) 454. Such LAN and WAN networking environments are commonplace in offices and companies, and facilitate enterprise-wide computer networks, such as intranets, all of which can connect to a global communications network, e.g., the Internet.

When used in a LAN networking environment, the computer 402 can be connected to the LAN 452 through a wired and/or wireless communication network interface or adapter 456. The adapter 456 can facilitate wired or wireless communication to the LAN 452, which can also comprise a wireless AP disposed thereon for communicating with the adapter 456.

When used in a WAN networking environment, the computer 402 can comprise a modem 458 or can be connected to a communications server on the WAN 454 or has other means for establishing communications over the WAN 454, such as by way of the Internet. The modem 458, which can be internal or external and a wired or wireless device, can be connected to the system bus 408 via the input device interface 442. In a networked environment, program modules depicted relative to the computer 402 or portions thereof, can be stored in the remote memory/storage device 450. It will be appreciated that the network connections shown are example and other means of establishing a communications link between the computers can be used.

The computer 402 can be operable to communicate with any wireless devices or entities operatively disposed in wireless communication, e.g., a printer, scanner, desktop and/or portable computer, portable data assistant, communications satellite, any piece of equipment or location associated with a wirelessly detectable tag (e.g., a kiosk, news stand, restroom), and telephone. This can comprise Wireless Fidelity (Wi-Fi) and BLUETOOTH® wireless technologies. Thus, the communication can be a predefined structure as with a conventional network or simply an ad hoc communication between at least two devices.

Wi-Fi can allow connection to the Internet from a couch at home, a bed in a hotel room or a conference room at work, without wires. Wi-Fi is a wireless technology similar to that used in a cell phone that enables such devices, e.g., computers, to send and receive data indoors and out; anywhere within the range of a base station. Wi-Fi networks use radio technologies called IEEE 802.11 (a, b, g, n, ac, ag, etc.) to provide secure, reliable, fast wireless connectivity. A Wi-Fi network can be used to connect computers to each other, to the Internet, and to wired networks (which can use IEEE 802.3 or Ethernet). Wi-Fi networks operate in the unlicensed 2.4 and 5 GHz radio bands for example or with products that contain both bands (dual band), so the networks can provide real-world performance similar to the basic 10BaseT wired Ethernet networks used in many offices.

Turning now to FIG. 5, an embodiment 500 of a mobile network platform 510 is shown that is an example of network elements 150, 152, 154, 156, application server 222, and/or VNEs 330, 332, 334, etc. In one or more embodiments, the mobile network platform 510 can generate and receive signals transmitted and received by base stations or access points such as base station or access point 122. Generally, mobile network platform 510 can comprise components, e.g., nodes, gateways, interfaces, servers, or disparate platforms, that facilitate both packet-switched (PS) (e.g., internet protocol (IP), frame relay, asynchronous transfer mode (ATM)) and circuit-switched (CS) traffic (e.g., voice and data), as well as control generation for networked wireless telecommunication. As a non-limiting example, mobile network platform 510 can be included in telecommunications carrier networks, and can be considered carrier-side components as discussed elsewhere herein. Mobile network platform 510 comprises CS gateway node(s) 512 which can interface CS traffic received from legacy networks like telephony network(s) 540 (e.g., public switched telephone network (PSTN), or public land mobile network (PLMN)) or a signaling system #7 (SS7) network 560. CS gateway node(s) 512 can authorize and authenticate traffic (e.g., voice) arising from such networks. Additionally, CS gateway node(s) 512 can access mobility, or roaming, data generated through SS7 network 560; for instance, mobility data stored in a visited location register (VLR), which can reside in memory 530. Moreover, CS gateway node(s) 512 interfaces CS-based traffic and signaling and PS gateway node(s) 518. As an example, in a 3GPP UMTS network, CS gateway node(s) 512 can be realized at least in part in gateway GPRS support node(s) (GGSN). It should be appreciated that functionality and specific operation of CS gateway node(s) 512, PS gateway node(s) 518, and serving node(s) 516, is provided and dictated by radio technology(ies) utilized by mobile network platform 510 for telecommunication over a radio access network 520 with other devices, such as radiotelephone 575.

In addition to receiving and processing CS-switched traffic and signaling, PS gateway node(s) 518 can authorize and authenticate PS-based data sessions with served mobile devices. Data sessions can comprise traffic, or content(s), exchanged with networks external to the mobile network platform 510, like wide area network(s) (WAN) 550, enterprise network(s) 570, and service network(s) 580, which can be embodied in local area network(s) (LANs), can also be interfaced with mobile network platform 510 through PS gateway node(s) 518. It is to be noted that WAN 550 and enterprise network(s) 570 can embody, at least in part, a service network(s) like IP multimedia subsystem (IMS). Based on radio technology layer(s) available in technology resource(s) or radio access network 520, PS gateway node(s) 518 can generate packet data protocol contexts when a data session is established; other data structures that facilitate routing of packetized data also can be generated. To that end, in an aspect, PS gateway node(s) 518 can comprise a tunnel interface (e.g., tunnel termination gateway (TTG) in 3GPP UMTS network(s) (not shown)) which can facilitate packetized communication with disparate wireless network(s), such as Wi-Fi networks.

In embodiment 500, mobile network platform 510 also comprises serving node(s) 516 that, based upon available radio technology layer(s) within technology resource(s) in the radio access network 520, convey the various packetized flows of data streams received through PS gateway node(s) 518. It is to be noted that for technology resource(s) that rely primarily on CS communication, server node(s) can deliver traffic without reliance on PS gateway node(s) 518; for example, server node(s) can embody at least in part a mobile switching center. As an example, in a 3GPP UMTS network, serving node(s) 516 can be embodied in serving GPRS support node(s) (SGSN).

For radio technologies that exploit packetized communication, server(s) 514 in mobile network platform 510 can execute numerous applications that can generate multiple disparate packetized data streams or flows, and manage (e.g., schedule, queue, format . . . ) such flows. Such application(s) can comprise add-on features to standard services (for example, provisioning, billing, customer support . . . ) provided by mobile network platform 510. Data streams (e.g., content(s) that are part of a voice call or data session) can be conveyed to PS gateway node(s) 518 for authorization/authentication and initiation of a data session, and to serving node(s) 516 for communication thereafter. In addition to application server, server(s) 514 can comprise utility server(s), a utility server can comprise a provisioning server, an operations and maintenance server, a security server that can implement at least in part a certificate authority and firewalls as well as other security mechanisms, and the like. In an aspect, security server(s) secure communication served through mobile network platform 510 to ensure network's operation and data integrity in addition to authorization and authentication procedures that CS gateway node(s) 512 and PS gateway node(s) 518 can enact. Moreover, provisioning server(s) can provision services from external network(s) like networks operated by a disparate service provider; for instance, WAN 550 or Global Positioning System (GPS) network(s) (not shown). Provisioning server(s) can also provision coverage through networks associated to mobile network platform 510 (e.g., deployed and operated by the same service provider), such as the distributed antenna networks shown in FIG. 1 that enhance wireless service coverage by providing more network coverage.

It is to be noted that server(s) 514 can comprise one or more processors configured to confer at least in part the functionality of mobile network platform 510. To that end, the one or more processor can execute code instructions stored in memory 530, for example. It is should be appreciated that server(s) 514 can comprise a content manager, which operates in substantially the same manner as described hereinbefore.

In example embodiment 500, memory 530 can store information related to operation of mobile network platform 510. Other operational information can comprise provisioning information of mobile devices served through mobile network platform 510, subscriber databases; application intelligence, pricing schemes, e.g., promotional rates, flat-rate programs, couponing campaigns; technical specification(s) consistent with telecommunication protocols for operation of disparate radio, or wireless, technology layers; and so forth. Memory 530 can also store information from at least one of telephony network(s) 540, WAN 550, SS7 network 560, or enterprise network(s) 570. In an aspect, memory 530 can be, for example, accessed as part of a data store component or as a remotely connected memory store.

In order to provide a context for the various aspects of the disclosed subject matter, FIG. 5, and the following discussion, are intended to provide a brief, general description of a suitable environment in which the various aspects of the disclosed subject matter can be implemented. While the subject matter has been described above in the general context of computer-executable instructions of a computer program that runs on a computer and/or computers, those skilled in the art will recognize that the disclosed subject matter also can be implemented in combination with other program modules. Generally, program modules comprise routines, programs, components, data structures, etc. that perform particular tasks and/or implement particular abstract data types.

Turning now to FIG. 6, an illustrative embodiment of a communication device 600 is shown. The communication device 600 can serve as an illustrative embodiment of devices such as data terminals 114, mobile devices 124, vehicle 126, display devices 144 or other client devices for communication via either communications network 125, or camera 210 for communication via communications network 220.

The communication device 600 can comprise a wireline and/or wireless transceiver 602 (herein transceiver 602), a user interface (UI) 604, a power supply 614, a location receiver 616, a motion sensor 618, an orientation sensor 620, and a controller 606 for managing operations thereof. The transceiver 602 can support short-range or long-range wireless access technologies such as Bluetooth®, ZigBee®, WiFi, DECT, or cellular communication technologies, just to mention a few (Bluetooth® and ZigBee® are trademarks registered by the Bluetooth® Special Interest Group and the ZigBee® Alliance, respectively). Cellular technologies can include, for example, CDMA-1X, UMTS/HSDPA, GSM/GPRS, TDMA/EDGE, EV/DO, WiMAX, SDR, LTE, as well as other next generation wireless communication technologies as they arise. The transceiver 602 can also be adapted to support circuit-switched wireline access technologies (such as PSTN), packet-switched wireline access technologies (such as TCP/IP, VoIP, etc.), and combinations thereof.

The UI 604 can include a depressible or touch-sensitive keypad 608 with a navigation mechanism such as a roller ball, a joystick, a mouse, or a navigation disk for manipulating operations of the communication device 600. The keypad 608 can be an integral part of a housing assembly of the communication device 600 or an independent device operably coupled thereto by a tethered wireline interface (such as a USB cable) or a wireless interface supporting for example Bluetooth®. The keypad 608 can represent a numeric keypad commonly used by phones, and/or a QWERTY keypad with alphanumeric keys. The UI 604 can further include a display 610 such as monochrome or color LCD (Liquid Crystal Display), OLED (Organic Light Emitting Diode) or other suitable display technology for conveying images to an end user of the communication device 600. In an embodiment where the display 610 is touch-sensitive, a portion or all of the keypad 608 can be presented by way of the display 610 with navigation features.

The display 610 can use touch screen technology to also serve as a user interface for detecting user input. As a touch screen display, the communication device 600 can be adapted to present a user interface having graphical user interface (GUI) elements that can be selected by a user with a touch of a finger. The display 610 can be equipped with capacitive, resistive or other forms of sensing technology to detect how much surface area of a user's finger has been placed on a portion of the touch screen display. This sensing information can be used to control the manipulation of the GUI elements or other functions of the user interface. The display 610 can be an integral part of the housing assembly of the communication device 600 or an independent device communicatively coupled thereto by a tethered wireline interface (such as a cable) or a wireless interface.

The UI 604 can also include an audio system 612 that utilizes audio technology for conveying low volume audio (such as audio heard in proximity of a human ear) and high volume audio (such as speakerphone for hands free operation). The audio system 612 can further include a microphone for receiving audible signals of an end user. The audio system 612 can also be used for voice recognition applications. The UI 604 can further include an image sensor 613 such as a charged coupled device (CCD) camera for capturing still or moving images.

The power supply 614 can utilize common power management technologies such as replaceable and rechargeable batteries, supply regulation technologies, and/or charging system technologies for supplying energy to the components of the communication device 600 to facilitate long-range or short-range portable communications. Alternatively, or in combination, the charging system can utilize external power sources such as DC power supplied over a physical interface such as a USB port or other suitable tethering technologies.

The location receiver 616 can utilize location technology such as a global positioning system (GPS) receiver capable of assisted GPS for identifying a location of the communication device 600 based on signals generated by a constellation of GPS satellites, which can be used for facilitating location services such as navigation. The motion sensor 618 can utilize motion sensing technology such as an accelerometer, a gyroscope, or other suitable motion sensing technology to detect motion of the communication device 600 in three-dimensional space. The orientation sensor 620 can utilize orientation sensing technology such as a magnetometer to detect the orientation of the communication device 600 (north, south, west, and east, as well as combined orientations in degrees, minutes, or other suitable orientation metrics).

The communication device 600 can use the transceiver 602 to also determine a proximity to a cellular, WiFi, Bluetooth®, or other wireless access points by sensing techniques such as utilizing a received signal strength indicator (RSSI) and/or signal time of arrival (TOA) or time of flight (TOF) measurements. The controller 606 can utilize computing technologies such as a microprocessor, a digital signal processor (DSP), programmable gate arrays, application specific integrated circuits, and/or a video processor with associated storage memory such as Flash, ROM, RAM, SRAM, DRAM or other storage technologies for executing computer instructions, controlling, and processing data supplied by the aforementioned components of the communication device 600.

Other components not shown in FIG. 6 can be used in one or more embodiments of the subject disclosure. For instance, the communication device 600 can include a slot for adding or removing an identity module such as a Subscriber Identity Module (SIM) card or Universal Integrated Circuit Card (UICC). SIM or UICC cards can be used for identifying subscriber services, executing programs, storing subscriber data, and so on.

The terms “first,” “second,” “third,” and so forth, as used in the claims, unless otherwise clear by context, is for clarity only and doesn't otherwise indicate or imply any order in time. For instance, “a first determination,” “a second determination,” and “a third determination,” does not indicate or imply that the first determination is to be made before the second determination, or vice versa, etc.

In the subject specification, terms such as “store,” “storage,” “data store,” data storage,” “database,” and substantially any other information storage component relevant to operation and functionality of a component, refer to “memory components,” or entities embodied in a “memory” or components comprising the memory. It will be appreciated that the memory components described herein can be either volatile memory or nonvolatile memory, or can comprise both volatile and nonvolatile memory, by way of illustration, and not limitation, volatile memory, non-volatile memory, disk storage, and memory storage. Further, nonvolatile memory can be included in read only memory (ROM), programmable ROM (PROM), electrically programmable ROM (EPROM), electrically erasable ROM (EEPROM), or flash memory. Volatile memory can comprise random access memory (RAM), which acts as external cache memory. By way of illustration and not limitation, RAM is available in many forms such as synchronous RAM (SRAM), dynamic RAM (DRAM), synchronous DRAM (SDRAM), double data rate SDRAM (DDR SDRAM), enhanced SDRAM (ESDRAM), Synchlink DRAM (SLDRAM), and direct Rambus RAM (DRRAM). Additionally, the disclosed memory components of systems or methods herein are intended to comprise, without being limited to comprising, these and any other suitable types of memory.

Moreover, it will be noted that the disclosed subject matter can be practiced with other computer system configurations, comprising single-processor or multiprocessor computer systems, mini-computing devices, mainframe computers, as well as personal computers, hand-held computing devices (e.g., PDA, phone, smartphone, watch, tablet computers, netbook computers, etc.), microprocessor-based or programmable consumer or industrial electronics, and the like. The illustrated aspects can also be practiced in distributed computing environments where tasks are performed by remote processing devices that are linked through a communications network; however, some if not all aspects of the subject disclosure can be practiced on stand-alone computers. In a distributed computing environment, program modules can be located in both local and remote memory storage devices. In some embodiments, the user can opt-in or opt-out of monitoring the generated video.

Some of the embodiments described herein can also employ artificial intelligence (AI) to facilitate automating one or more features described herein. The embodiments (e.g., in connection with automatically identifying acquired cell sites that provide a maximum value/benefit after addition to an existing communication network) can employ various AI-based schemes for carrying out various embodiments thereof. Moreover, the classifier can be employed to determine a ranking or priority of each cell site of the acquired network. A classifier is a function that maps an input attribute vector, x=(x1, x2, x3, x4, . . . , xn), to a confidence that the input belongs to a class, that is, f(x)=confidence (class). Such classification can employ a probabilistic and/or statistical-based analysis (e.g., factoring into the analysis utilities and costs) to determine or infer an action that a user desires to be automatically performed. A support vector machine (SVM) is an example of a classifier that can be employed. The SVM operates by finding a hypersurface in the space of possible inputs, which the hypersurface attempts to split the triggering criteria from the non-triggering events. Intuitively, this makes the classification correct for testing data that is near, but not identical to training data. Other directed and undirected model classification approaches comprise, e.g., naïve Bayes, Bayesian networks, decision trees, neural networks, fuzzy logic models, and probabilistic classification models providing different patterns of independence can be employed. Classification as used herein also is inclusive of statistical regression that is utilized to develop models of priority.

As will be readily appreciated, one or more of the embodiments can employ classifiers that are explicitly trained (e.g., via a generic training data) as well as implicitly trained (e.g., via observing UE behavior, operator preferences, historical information, receiving extrinsic information). For example, SVMs can be configured via a learning or training phase within a classifier constructor and feature selection module. Thus, the classifier(s) can be used to automatically learn and perform a number of functions, including but not limited to determining according to predetermined criteria which of the acquired cell sites will benefit a maximum number of subscribers and/or which of the acquired cell sites will add minimum value to the existing communication network coverage, etc.

As used in some contexts in this application, in some embodiments, the terms “component,” “system” and the like are intended to refer to, or comprise, a computer-related entity or an entity related to an operational apparatus with one or more specific functionalities, wherein the entity can be either hardware, a combination of hardware and software, software, or software in execution. As an example, a component may be, but is not limited to being, a process running on a processor, a processor, an object, an executable, a thread of execution, computer-executable instructions, a program, and/or a computer. By way of illustration and not limitation, both an application running on a server and the server can be a component. One or more components may reside within a process and/or thread of execution and a component may be localized on one computer and/or distributed between two or more computers. In addition, these components can execute from various computer readable media having various data structures stored thereon. The components may communicate via local and/or remote processes such as in accordance with a signal having one or more data packets (e.g., data from one component interacting with another component in a local system, distributed system, and/or across a network such as the Internet with other systems via the signal). As another example, a component can be an apparatus with specific functionality provided by mechanical parts operated by electric or electronic circuitry, which is operated by a software or firmware application executed by a processor, wherein the processor can be internal or external to the apparatus and executes at least a part of the software or firmware application. As yet another example, a component can be an apparatus that provides specific functionality through electronic components without mechanical parts, the electronic components can comprise a processor therein to execute software or firmware that confers at least in part the functionality of the electronic components. While various components have been illustrated as separate components, it will be appreciated that multiple components can be implemented as a single component, or a single component can be implemented as multiple components, without departing from example embodiments.

Further, the various embodiments can be implemented as a method, apparatus or article of manufacture using standard programming and/or engineering techniques to produce software, firmware, hardware or any combination thereof to control a computer to implement the disclosed subject matter. The term “article of manufacture” as used herein is intended to encompass a computer program accessible from any computer-readable device or computer-readable storage/communications media. For example, computer readable storage media can include, but are not limited to, magnetic storage devices (e.g., hard disk, floppy disk, magnetic strips), optical disks (e.g., compact disk (CD), digital versatile disk (DVD)), smart cards, and flash memory devices (e.g., card, stick, key drive). Of course, those skilled in the art will recognize many modifications can be made to this configuration without departing from the scope or spirit of the various embodiments.

In addition, the words “example” and “exemplary” are used herein to mean serving as an instance or illustration. Any embodiment or design described herein as “example” or “exemplary” is not necessarily to be construed as preferred or advantageous over other embodiments or designs. Rather, use of the word example or exemplary is intended to present concepts in a concrete fashion. As used in this application, the term “or” is intended to mean an inclusive “or” rather than an exclusive “or”. That is, unless specified otherwise or clear from context, “X employs A or B” is intended to mean any of the natural inclusive permutations. That is, if X employs A; X employs B; or X employs both A and B, then “X employs A or B” is satisfied under any of the foregoing instances. In addition, the articles “a” and “an” as used in this application and the appended claims should generally be construed to mean “one or more” unless specified otherwise or clear from context to be directed to a singular form.

Moreover, terms such as “user equipment,” “mobile station,” “mobile,” subscriber station,” “access terminal,” “terminal,” “handset,” “mobile device” (and/or terms representing similar terminology) can refer to a wireless device utilized by a subscriber or user of a wireless communication service to receive or convey data, control, voice, video, sound, gaming or substantially any data-stream or signaling-stream. The foregoing terms are utilized interchangeably herein and with reference to the related drawings.

Furthermore, the terms “user,” “subscriber,” “customer,” “consumer” and the like are employed interchangeably throughout, unless context warrants particular distinctions among the terms. It should be appreciated that such terms can refer to human entities or automated components supported through artificial intelligence (e.g., a capacity to make inference based, at least, on complex mathematical formalisms), which can provide simulated vision, sound recognition and so forth.

As employed herein, the term “processor” can refer to substantially any computing processing unit or device comprising, but not limited to comprising, single-core processors; single-processors with software multithread execution capability; multi-core processors; multi-core processors with software multithread execution capability; multi-core processors with hardware multithread technology; parallel platforms; and parallel platforms with distributed shared memory. Additionally, a processor can refer to an integrated circuit, an application specific integrated circuit (ASIC), a digital signal processor (DSP), a field programmable gate array (FPGA), a programmable logic controller (PLC), a complex programmable logic device (CPLD), a discrete gate or transistor logic, discrete hardware components or any combination thereof designed to perform the functions described herein. Processors can exploit nano-scale architectures such as, but not limited to, molecular and quantum-dot based transistors, switches and gates, in order to optimize space usage or enhance performance of user equipment. A processor can also be implemented as a combination of computing processing units.

As used herein, terms such as “data storage,” data storage,” “database,” and substantially any other information storage component relevant to operation and functionality of a component, refer to “memory components,” or entities embodied in a “memory” or components comprising the memory. It will be appreciated that the memory components or computer-readable storage media, described herein can be either volatile memory or nonvolatile memory or can include both volatile and nonvolatile memory.

What has been described above includes mere examples of various embodiments. It is, of course, not possible to describe every conceivable combination of components or methodologies for purposes of describing these examples, but one of ordinary skill in the art can recognize that many further combinations and permutations of the present embodiments are possible. Accordingly, the embodiments disclosed and/or claimed herein are intended to embrace all such alterations, modifications and variations that fall within the spirit and scope of the appended claims. Furthermore, to the extent that the term “includes” is used in either the detailed description or the claims, such term is intended to be inclusive in a manner similar to the term “comprising” as “comprising” is interpreted when employed as a transitional word in a claim.

In addition, a flow diagram may include a “start” and/or “continue” indication. The “start” and “continue” indications reflect that the steps presented can optionally be incorporated in or otherwise used in conjunction with other routines. In this context, “start” indicates the beginning of the first step presented and may be preceded by other activities not specifically shown. Further, the “continue” indication reflects that the steps presented may be performed multiple times and/or may be succeeded by other activities not specifically shown. Further, while a flow diagram indicates a particular ordering of steps, other orderings are likewise possible provided that the principles of causality are maintained.

As may also be used herein, the term(s) “operably coupled to”, “coupled to”, and/or “coupling” includes direct coupling between items and/or indirect coupling between items via one or more intervening items. Such items and intervening items include, but are not limited to, junctions, communication paths, components, circuit elements, circuits, functional blocks, and/or devices. As an example of indirect coupling, a signal conveyed from a first item to a second item may be modified by one or more intervening items by modifying the form, nature or format of information in a signal, while one or more elements of the information in the signal are nevertheless conveyed in a manner than can be recognized by the second item. In a further example of indirect coupling, an action in a first item can cause a reaction on the second item, as a result of actions and/or reactions in one or more intervening items.

Although specific embodiments have been illustrated and described herein, it should be appreciated that any arrangement which achieves the same or similar purpose may be substituted for the embodiments described or shown by the subject disclosure. The subject disclosure is intended to cover any and all adaptations or variations of various embodiments. Combinations of the above embodiments, and other embodiments not specifically described herein, can be used in the subject disclosure. For instance, one or more features from one or more embodiments can be combined with one or more features of one or more other embodiments. In one or more embodiments, features that are positively recited can also be negatively recited and excluded from the embodiment with or without replacement by another structural and/or functional feature. The steps or functions described with respect to the embodiments of the subject disclosure can be performed in any order. The steps or functions described with respect to the embodiments of the subject disclosure can be performed alone or in combination with other steps or functions of the subject disclosure, as well as from other embodiments or from other steps that have not been described in the subject disclosure. Further, more than or less than all of the features described with respect to an embodiment can also be utilized. 

What is claimed is:
 1. A device comprising: a processing system including a processor; and a memory that stores executable instructions that, when executed by the processing system, facilitate performance of operations, the operations comprising: receiving user input comprising one or more keywords indicating a context of an event; monitoring generation of a video recording to determine that a portion of the video recording corresponds to the context indicated by the one or more keywords, wherein the monitoring includes identifying a regular pattern of a plurality of similar events; defining end points of a video clip in the video recording using a machine learning algorithm, wherein the end points surround an event in the plurality of similar events; sending a notification that the video clip has been generated; receiving user feedback associated with the video clip; automatically incorporating a video effect in the video clip in accordance with the user feedback; and updating the machine learning algorithm based on the user feedback.
 2. The device of claim 1, wherein at least one of the one or more keywords identifies an object, and wherein the video clip includes the object.
 3. The device of claim 2, wherein the object is detected in an image of the video recording.
 4. The device of claim 1, wherein the video effect is incorporated based on user preferences determined by the machine learning algorithm.
 5. The device of claim 1, wherein the video clip is posted at a social media site.
 6. The device of claim 5, wherein the operations further comprise generating, using the machine learning algorithm, content for sharing via the social media site, wherein the content includes the video clip.
 7. The device of claim 5, wherein the notification further includes a notification that the video clip is ready to be posted.
 8. The device of claim 5, wherein the operations further comprise identifying the social media site in accordance with a content of the video clip, user preferences determined using the machine learning algorithm, or a combination thereof, resulting in an identified site, wherein the video clip is subsequently posted at the identified site.
 9. The device of claim 8, wherein the video clip is automatically posted at the identified site.
 10. The device of claim 1, wherein the end points of the video clip are adjusted in accordance with the updating the machine learning algorithm.
 11. A method comprising: a processing system including a processor; and receiving, by a processing system including a processor, user input comprising one or more keywords indicating a context of an event; monitoring, by the processing system, generation of a video recording to determine that a portion of the video recording corresponds to the context indicated by the one or more keywords, wherein the monitoring includes identifying a regular pattern of a plurality of similar events; defining, by the processing system, end points of a video clip in the video recording using a machine learning algorithm, wherein the end points surround an event in the plurality of similar events; sending, by the processing system, a notification that an object identified by the one or more keywords has been detected in the video recording, that the video clip has been generated, or both; receiving, by the processing system, user feedback associated with the video clip; automatically incorporating, by the processing system, a video effect in the video clip in accordance with the user feedback; and updating, by the processing system, the machine learning algorithm based on the user feedback.
 12. The method of claim 11, wherein the video effect is incorporated based on user preferences determined by the machine learning algorithm.
 13. The method of claim 11, wherein the video clip is posted at a social media site.
 14. The method of claim 13, further comprising generating, by the processing system using the machine learning algorithm, content for sharing via the social media site, wherein the content includes the video clip.
 15. The method of claim 13, further comprising identifying, by the processing system, the social media site in accordance with a content of the video clip, user preferences determined using the machine learning algorithm, or a combination thereof, resulting in an identified site, wherein the video clip is automatically posted at the identified site.
 16. A non-transitory machine-readable medium comprising executable instructions that, when executed by a processing system including a processor, facilitate performance of operations comprising: receiving user input comprising one or more keywords indicating a context of an event; monitoring generation of a video recording to determine that a portion of the video recording corresponds to the context indicated by the one or more keywords, wherein the monitoring includes identifying a regular pattern of a plurality of similar events; defining end points of a video clip in the video recording using a machine learning algorithm, wherein the end points surround an event in the plurality of similar events; sending a notification that the video clip has been generated; receiving user feedback associated with the video clip; automatically incorporating a video effect in the video clip in accordance with the user feedback; updating the machine learning algorithm based on the user feedback; and identifying a social media site for posting the video clip.
 17. The non-transitory machine-readable medium of claim 16, wherein the operations further comprise automatically posting the video clip at the social media site.
 18. The non-transitory machine-readable medium of claim 16, wherein at least one of the one or more keywords identifies an object, and wherein the video clip includes the object.
 19. The non-transitory machine-readable medium of claim 18, wherein the object is detected in an image of the video recording.
 20. The non-transitory machine-readable medium of claim 16, wherein the video effect is incorporated based on user preferences determined by the machine learning algorithm. 